METAUREUS is a 3D & VR Turnkey Agency specialized in providing full solutions to present Architectural, Interior Design, and Real Estate Projects.
We have firmed a joint-venture partnership with VISUALIZE COMPANY from Brazil, representing their services in the US and abroad, while developing new visualization technologies such as our exclusive KEY-OSKS.
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Our multi-disciplinary team is composed of seasoned Architects, Interior Designers, 3D Designers, VR Specialists, Video Makers, Programmers, Marketing, Sales, and Advertisement Specialists.
Moses Silbiger is a Senior Architect and former 3D CG Designer for 16+ years through the companies Moses Silbiger & Associates & 3D2go! (Brazil, Los Angeles, CA), and Integral Look (Pleasant Hill, CA).
He is the founder of METAUREUS, in the roles of Marketing & Sales Director.
After a career transition where he got an MA and worked for a Top 20 Fortune 500 Company, Moses decided to go back to his original field of expertise bringing a new set of tools and skill sets. In 2022, he created the company METAUREUS - which today is a 3D & VR Turnkey Agency that works in partnership with other high quality CG Studios and artists providing a broad range of presentation services to Architects, Interior Designers, Builders, and Real Estate Developers.
During his career as a CG Designer, Moses has served a great number of renowned international and multinational clients.
Catherine Weber-Silbiger is a Senior Project Manager and a Marketing & Sales an Assistant.
Catherine has an extensive experience in Project Management in the Building & Construction industry.
She brings her inner light, freshness, grounding, and a complementary ``female touch`` into our company's direction and decision-making. Further, Catherine also assists with the Marketing & Sales department, as well as takes good care of our little company's mascot, Bamboo. 🙂
Thiago Brenner is an Architect and Urbanist, graduated in 2019 with a postgraduate degree in Project and Field Management. He is a specialist in Photorealistic Rendering for Architecture, with a post-graduation in 3D Architectural Visualization. His work has a great aesthetic sense and provides an exquisite realistic & photographic look at the physical spaces that one wishes to present - giving life to the still unbuilt, so that clients can objectively see and understand their project proposals. Together with Visualize Company, Thiago has contributed with the creation of the 3D modeling and rendering of our KEY-OSK pilot project.
Our partner Visualize Company from Brazil is composed by a highly qualified team of Architects, Interior Designers, 3D Designers, and VR specialists. During its relatively new but intense and successful trajectory, Visualize Company has served hundreds of renowned clients, by creating thousands of image renderings, 3D animations, and 360-degree panoramas. The current partnership with METAUREUS is intended to expand its scope into the US market and abroad.
In this phase, we gather all information needed to build the 3D Model or “Digital Twin”. That includes architectural drawings, photos and samples of materials, fixtures, and appliances, and even basic 3D Models already built by our clients, which we would do our best to make realistic.
This phase is literally a “virtual construction”. We will build the 3D Models or “Digital Twins” according to the architectural plans, apply all the building materials (texturize them) previously gathered, and prepare the viewing angles and illumination of the scenes.
In this phase, we apply a “virtual decoration” to the rooms, using furniture and decoration items chosen by our clients, or from our extensive library. We also populate the scenes with people, plants, and vegetation.
One or more channels can be chosen, making use of the same 3D Model or “Digital Twin”. They can be exported in image stills (3D Renderings), interactive panoramic views from fixed points (360-Degree Panoramas), non-interactive walk-throughs (Animations), and fully interactive walk-throughs, where users can freely navigate through the projects like in a video game and chose different building materials, fixtures, colors, and appliances (KEY-OSK).
Once one or more presentation channels are chosen, they can be used in online, offline, and on-site marketing and sales campaigns. The great advantage of this process is the capacity to generate different outputs from the same 3D Model, which can enrich the marketing campaigns and facilitate the presentation and sales process.